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XPC service array crashes

I'm using the C interface for XPC services; incidentally my XPC service runs very nicely asides from the following problem.

The other day I tried to send a "large" array via XPC; of the order of 200,000 entries. Usually, my application deals with data of the order of a couple of thousand entries and has no problems with that. For other uses an array of this size may not be special.

Here is my C++ server code for generating the array:

  xpc_connection_t remote = xpc_dictionary_get_remote_connection(event);  xpc_object_t reply = xpc_dictionary_create_reply(event);  xpc_object_t times;  times = xpc_array_create(NULL, 0);  for(unsigned int s = 0; s < data.size(); s++)  {    xpc_object_t index = xpc_uint64_create(data[s]);    xpc_array_append_value(times, index);  }  xpc_dictionary_set_value(reply, "times", times);  xpc_connection_send_message(remote, reply);  xpc_release(times);  xpc_release(reply);

and here is the client code:

  xpc_object_t times = xpc_dictionary_get_value(reply, "times");  size_t count = xpc_array_get_count(times);  for(int c = 0; c < count; c++)  {    long my_time = xpc_array_get_uint64(times, c);    local_times.push_back(my_time);  }

If I try to handle a large array I get a seg fault (SIGSEGV)

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread0   libxpc.dylib                    0x00007fff90e5cc02 xpc_array_get_count + 0

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